The Story So Far...

On a night like any other, in a bar like any other, eight unlikely adventurers were thrown together and sent on a quest that would henceforth change their lives - and perhaps the world?

1: The Lost Mines of Phandelver Arc
Our eight protagonists (Charles, Ekeros, Jerome, Marros, Martin, Olivant, Shtonairius, and Stonkus) met in a bar in Neverwinter at the behest of a mutual friend, the dwarf Gundren Rockseeker. Gundren requested that the party help him in transporting a wagon-load of supplies from Neverwinter to Barthen's Provisions in Phandalin, himself having to leave early due to him and his brothers having found "something big" - what would later be revealed to be Wave Echo Cave - in the region.

As the party made their way from Neverwinter to Phandalin, they came across two black horses in the road ahead of them on the Triboar trail; the horses of their friend Gundren Rockseeker and his escort Sildar Hallwinter lay dead in front of them, with no sign of their previous riders anywhere. Here, our party was ambushed by a group of goblins and subsequently came across a goblin hideout led by the bugbear Klarg. Klarg had received orders from his superior, the Black Spider, to waylay Gundren Rockseeker and whomever should be with him.

After several uncomfortable encounters involving water, goblins, and a few big doggies, and learning that Gundren had already been sent to the Black Spider, our party defeated Klarg and escaped the hideout with Sildar, a chest of supplies, and a small jade statuette of a man.

A lot of things happened when our party arrived in Phandalin, including, but not limited to:


 * Stealing from the innkeeper.
 * Meeting Sister Garaele, who requested that they visit the lair of Agatha the banshee to find out the whereabouts of an ancient spellbook belonging to the powerful mage Bowgentle.
 * Using charm magic on the innkeeper.
 * Returning the stolen chest of supplies to its rightful owner in Phandalin.
 * Being barred for life from the inn by the innkeeper.
 * Fighting with a group of Redbrand ruffians in the street and nearly dying.
 * Rejecting a gift of the money they had to give to the innkeeper after the innkeeper got mad that they stole money from the innkeeper.
 * Defeating the evil wizard Glasstaff, who turned out to be Iarno Albrek (friend of Sildar Hallwinter) in disguise, and freeing Phandalin from the reign of terror that the Redbrands brought with them

However, having still not found any sign of Gundren Rockseeker, Sildar opted to bring the party to Wave Echo Cave, the Rockseeker Brothers' prize, in the hope that they might find answers.

In Wave Echo Cave, the party found the remains of the ancient mining facility that lay abandoned for centuries: three corridors stretching off of a central chamber with a rainbow-coloured crystal circle inset into the floor in the middle. They also found the remains of two male dwarves, Gundren's two brothers. After searching through the corridors for a few hours, the party encountered a tall dark-elf male who they would learn to be the Black Spider himself examining a golden plinth in the centre of the corridor. Unsurprisingly, conflict soon arose as the party refused to leave the mine, which led to an anticlimactic boss fight and the death of the Black Spider.

1b: Here's Where Shit Gets Interesting
After defeating the Black Spider, our party noticed a strange light emanating from the backpack of Jerome. Opening the backpack, they found that the light was coming from the jade statuette that they found in the Goblin hideout, and similarly a light began to shine from the plynth in front of them. They placed the jade statuette upon the plinth, and as soon as they did a blindingly bright light began to shine out, filling the room until it was entirely white.